EARTH MOON SHIP SUN
ARTEMISPILOT
T+ 00:00:00:00
⏩ —
ENGINE OFF
SCALE —
LIGHT —
ZOOM
WARP
PROPELLANT
THROTTLE 100%
⚫ —
◉ TDE —
ESC ▸ ESCAPE TRACKER
COSMIC SCALE
FLIGHT OBJECTIVES
    BLACK HOLE SELECTORB ARM
    rs
    MASS
    PW GRAVITY @ 3rs
    B arms placement · click the orbital plane
    EXPEDITION LOG
    DIRECTOR
    KEYFRAMES 0
    STAR CATALOG
    SPACETIME FLOW · RIVER MODEL
    INFALL EXPANSION HALO SYSTEM SHIP CLOCK
    Earth vesc · Moon vesc · net g
    CONTROLS
    FLIGHT
    W / ↑main engine — thrust along the nose
    S / ↓reverse thrust
    A / D, ← / →rotate ship
    Q / ERCS lateral translation
    SHIFT×4 boost (needed to lift off Earth)
    Z / Xthrottle ÷ / × — no upper limit
    T / Yhold prograde / retrograde
    AUTOPILOT
    SHIFT+Ttravel to the focused body / star
    SHIFT+Ccircularize current orbit
    SHIFT+Xautopilot off (any manual input takes over)
    TIME
    1 – 9time warp presets: real time … 1 yr/s
    , / .warp ÷2 / ×2 — up to 1 Byr/s
    SPACEpause
    CAMERA & SCALE
    Fcamera focus: ship → moon → earth → sun
    SHIFT+Fcycle the planets (Mercury … Neptune)
    Ccycle Solar / Milky Way / Local Group scale
    Ucycle nearby stellar destinations
    SHIFT+Ubrowse active stars / search HYG catalog
    Jtoggle in-ship cabin view
    0 / click labelfocus ship / focus body
    hold-drag shipgrab the ship, release with damped velocity
    RMB dragpan — free camera, detached from any body
    VISUALIZATION
    Ptrajectory prediction on/off
    Gspacetime river view on/off
    SHIFT+Gconstellation guide lines on/off
    Odark-energy expansion on/off
    SHIFT+OMilky Way dark-matter halo on/off
    BLACK HOLES
    Bplacement mode; click the plane to place
    ESCexit black-hole placement mode
    N / click BHfocus next black hole + telemetry
    [ / ]size: r_s 1 m … 5,000,000 km
    Vremove last black hole
    SYSTEM
    Itoggle limited-fuel challenge mode
    Mmute sound
    Rrestart in low Earth orbit
    K / Lquicksave / quickload (browser storage)
    SHIFT+Stravel simulations menu
    Hthis help
    River colors: red ship velocity · cyan space infall · violet dark-energy expansion · green Milky Way halo · yellow the nose. When cyan rivals red, the river wins — that's the turn.
    Physics runs live: RK4 world motion for Earth, Sun, Moon, planets, and black holes, with Earth-local high-precision ship dynamics for launch, landing, and atmosphere. All seven planets are in, true radii and μ, each with its own SOI; you can land on the rocky ones. Exponential Earth atmosphere below 160 km. Black holes are real point masses (μ = r_s·c²/2) with the Paczyński–Wiita potential for ISCO and capture. The river view follows v = √(2μ/r) and uses a small visual core for tiny holes so their local direction stays readable. Dark energy adds the physical ΛCDM a = ΩΛH₀²r term, visible from stellar-balance scale upward, and Shift+O adds the Milky Way dark-matter halo. Cosmic scale adds HYG real-star catalog points with estimated mass/radius/luminosity/temperature, generated world-space stars, nearby named stars, the Milky Way disk, Andromeda, Triangulum, and Local Group dwarf bodies. Nearby named stars and a capped HYG physical subset are destinations with true light-year 3D RA/declination positions, photosphere contact, and gravity in the live field. Holes and planets move through the live n-body field. Drag to orbit the camera, scroll to zoom. Aim for the Moon, capture orbit, land, come home — or dive into something dark.
    PRESS H OR START FLYING
    H HELP · DRAG SHIP · J CABIN · U STARS · C COSMIC SCALE · P PREDICT
    ALT · EARTH
    VELOCITY
    APO / PERI
    MOON DIST
    SUN DIST
    Δv USED
    0 m/s
    GRAVITY PULL
    MET00:00:00
    VEL
    ALT
    MODECOAST
    THROTTLE
    TRAVEL SIMULATIONS✕ CLOSE
    Pre-flight states for the long crossing · physics is always live · ⇧S toggles this menu
    ARTEMIS PILOT
    VR TRAVEL SIMULATOR · LIVE PHYSICS
    The crossing takes centuries. Your body will be regrown at the far end; your mind rides the ship. While the hull coasts between stars you live here, inside a physics-true simulation of the gravity outside the wall. Fly it, warp it, break it — the autopilot hands you the stick and takes it back whenever you ask.